FantasyFeud Review

Update: Fantasy Feud has reached an agreement with Fantasy Aces for the two sites to join forces. In August of 2016, Fantasy Feud sold its entire player database to Fantasy Aces. Customer accounts remain intact and funds safe. From here on out, people who previously played at Fantasy Feud may continue playing at Fantasy Aces for even more contests and bigger prize pools. is one of the only daily fantasy sports sites based out of Canada rather than the USA. Our good friends up north still provide adequate coverage of American sports leagues, but they also approach a few things from a slightly different perspective. For example, they are also one of the only sites with real money National Lacrosse League contests.

The Fantasy Feud platform does some unique things that make it stand out from the legion of “one-day fantasy league” providers that have been popping up like mushrooms lately. In addition to one-day salary cap contests, hosts multi-week survivor contests and old school season-long snake draft leagues.

This is not the perfect DFS site, but it is reputable and unique. Not to mention they pay more than $1.5 million in cash prizes every month. Combine that plus a wealth of free-to-enter contests for newbies and you get a fantasy site that provides a change of pace and is worth a look. Now, let’s get to the dirty details.

The Rundown:

  • New Player Bonus: 100% up to $250
  • Referral Code: FSBONUS
  • Founded: 2013
  • Sports Leagues Covered: MLB, NFL, CFB, PGA, NASCAR, NBA, NHL, CBB and NLL
  • Contest Buyins: Free to $2,100
  • Contest Types: Salary Cap, Pro Pick’em, Snake Draft, Survivor
  • Contest Durations: Daily, Multi-Day and Season-Long
  • Deposit Options: Credit Card, Debit Card and PayPal
  • Restricted States: Arizona, Iowa, Louisiana, Montana, Nevada, Vermont and Washington

First Time Deposit Bonus

FantasyFeud offers a one-time cash bonus to all new customers who sign up, input the bonus code FSBONUS and make a real money deposit. This bonus essentially doubles your first deposit for up to $250 in bonus money. The bonus cash is automatically added to your “pending bonus” account and is then released at a rate of 5% of all entry fees you pay to join contests.

For example, let’s say your first deposit to is $100. In that case, you’ll get an extra $100 on top of that added to your pending bonus account. If you next join a $20 contest, $1 of your pending bonus money will be moved to your real money account and can then be withdrawn or used to enter contests. This process continues as you play in real money leagues until you have released the full bonus amount.

There is no time limit to clearing the bonus, so take your time. After you make your first deposit, the bonus money will sit in your account for as long as it takes to play in contests and release the entire bonus.

FantasyFeud Interface

The FantasyFeud interface has its pros and cons. On the pro side, the interface is easy to use and understand at a glance. Logging in brings you directly to the games lobby where you’ll see a list of all upcoming contests. A variety of filters will help you sort the games list so you can find exactly what you want. For example, you set the filters to display contests by type (salary, snake draft, etc.) as well as by sports, buyin, duration, number of players and so on.

On the con side, the lobby doesn’t have the best design from a graphics point of view. It may sound nitpicky, but the way its set up does not show many contests before you have to scroll down to see what else is on offer. A large portion of the screen real estate ends up cluttered by promotional offers and a large filters area. It’s not a deal breaker by any means, but I would like to see them tidy up the lobby a bit.

Beyond that, everything else works exactly as it should. The main lobby shows the most important information you need to pick your games and start drafting lineups. Clicking the name of any contest opens a new window that shows all the relevant details such as the prize pool, registered participants, time until it begins and scoring rules.

If you like what you see, you can select the “draft now” button to start building a lineup before you even pay the registration fee. I always appreciate when a fantasy site lets me play around with lineups before I have to invest any money and I think you will too. It gives you a chance to build a team and see if you can come up with a game plan without risking any real money.

The area in which you actually build your team looks and feels like any other major fantasy site. The left side of the screen shows your current lineup and remaining salary while the right side shows a list of all available players scheduled to participate in that day’s games. You can add players by clicking on the green “plus” button or view their recent stats by clicking on any of their names.

One major thing that is missing from the player details area at FantasyFeud is actual recent news. While you can see a player’s recent stats and average number of fantasy points earned, you do not get to see any press releases or up to date injury reports like you do at other fantasy sites. This will force you to visit other websites for the latest news on individual players. Again, this isn’t a deal breaker but it does add one more step to the process.

Chat Feature

FantasyFeud is one of a select few fantasy sites that allows you to chat directly with other players. The main lobby includes a public chat window in which you and the other players can talk smack, share tips and shoot the breeze between games. You can also privately message and even challenge individual players by selecting their names from the chat window.

The ability to chat does not change the actual competition experience, but it adds a great deal to the overall experience. It makes it more personal and engaging when you can talk to the people you’re competing with and issue challenges at will.


Types of Contests

One area in which FantasyFeud stands above the competition is in the variety of contest types it offers. Most contests here are of the standard “one day salary cap” format but you can also test your skill in multi-day survivor tournaments and traditional season-long leagues. FantasyFeud also hosts traditional snake draft contests that do away with the salary altogether and instead let you and the other entrants take turns drafting players from around the league.

The one complaint I have in this area is that most of the action ends up taking place in the standard daily fantasy games. I had a hard time finding much action in the season-long and survivor formats. This weakness is likely to improve as FantasyFeud grows, but it’s a bit of an issue at the moment.

Salary Cap Games: The most popular contest format at is the straight-up salary cap game. You get $1,000,000 in virtual money and use that to fill your roster. Players are priced according to their expected performances and recent results and your goal is to build the most effective team possible without exceeding $1 million in total salary output.

Pro Pick’em: Pro pick’em games do not enforce a salary cap. Instead, they provide you with 10 “groups” of players and you simply pick one player from each group. The end result is similar to a salary cap game in that you end up with a combination of strong, mid-level and lower-level players, but there’s no money to worry about. All you have to do is scroll through each of the positions and pick the best available player from the group.

Snake Draft: Snake draft games work like the fantasy office leagues of years past. These also have no salary cap because you and your opponents take turns picking one player from the league. One of the key differences between snake drafts and salary caps is that each player in the league may only be drafted once in total. If someone else picks your favorite player, you have to look elsewhere. This dynamic changes the strategy as you have to not only worry about your own team, but also who your opponents are drafting and which players you leave available as you make your picks.

Survivor: Survivor contests work like pro pick’em games except they last multiple rounds and you can only pick one player during the course of the entire contest. Additionally, you make fewer selections per round. For example, a survivor NBA league would have you pick just three players per day (center, forward and guard). Once you choose a player for a round, you cannot pick him again in future rounds.

Season Long Leagues: These are a sort of combination between modern salary cap games and traditional season long leagues. In these, you pick a new lineup each week with a $1,000,000 salary cap but the contest lasts for the duration of the season. The person who accumulates the most points over the course of the entire season wins the game. Season long leagues give you the advantage of playing one contest for an entire season but allow you to make new picks each week so a freak injury doesn’t ruin your whole season.

50/50: 50/50s or double-ups are held in the normal salary cap format but use a different prize structure. Instead of paying out the bulk of the money to the top few finishers, 50/50 contests pay out double the entry fee to the top half of the field.

Qualifiers and Satellites: Qualifier contests are structured like normal salary cap games but offer entry to higher-priced contests in lieu of cash prizes. If there’s an expensive contest you’d like to enter but don’t feel comfortable paying for, a satellite can be used to win your way in for a fraction of the cost.

Scoring and Lineup Composition

Each sport comes with unique scoring rules and lineup composition. These rules ultimately determine how you earn points and win money, so study them and know them.


Lineup: 2 QBs, 2 RBs, 2 WRs, 1 TE, 1 Defense/Special Teams and 2 Utility Slots

OffensePoints Earned
2 Point Conversion (2PT)2 points
Fumble (FUM)-2 points
Interception (INT)-2 points
Passing Touchdown (PATD)4 points
Passing Yard (PAYD)0.04 points
Reception (REC)0.5 points
Receiving Touchdown (RECTD)6 points
Receiving Yard (RECYD)0.1 points
Rushing Touchdown (RUTD)6 points
Rushing Yard (RUYD)0.1 points
Defense / Special Teams
Blocked Kick (BK)2 points
Fumble Recovery (DFUMR)2 points
Interception (DINT)2 points
Touchdown (DTD)6 points
Kickoff Punt Return (KTD)6 points
0 Points Allowed (PA)10 points
1-6 Points Allowed (PA)7 points
7-13 Points Allowed (PA)4 points
14-20 Points Allowed (PA)1 point
21-27 Points Allowed (PA)0 points
28-34 Points Allowed (PA)-1 point
35+ Points Allowed (PA)-4 points
Sack (SACK)1 point
Safety (SFT)2 points


Lineup: C, 1B, 2B, 3B, SS, 3 OF, 3 SP and 2 Utility Slots

HittersPoints Earned
Single (1B)1.25 points
Double (2B)2 points
Triple (3B)3 points
Walk (BB)1 point
Caught Stealing (CS)-1 point
Grounded into Double Play (GIDP)-0.5 points
Hit by Pitch (HBP)1 point
Home Run (HR)4 points
Run (R)1.5 points
Run Batted In (RBI)2 points
Stolen Base (SB)2 points
Strikeout (SO)-0.5 points
Earned Run (ER)-0.75 points
Hits Against (HA)-0.25 points
Hit Batter (HB)-0.25 points
Innings Pitched (IP)1 point
Strikeout (K)0.5 points
Loss (L)-1 point
Win (W)3 points
Walk (WALK)-0.25 points


Lineup: 3 G, 3 F, 2 C and 2 Utility Slots

All PositionsPoints Earned
Assist (AST)1.5 points
Block (BLK)2 points
Point (PTS)1 point
Rebound (REB)1.25 points
Steal (STL)2 points
Turnover (TO)-1 point


Lineup: 4 W, 2 C, 2 D, 1 G and 1 Utility Slot

SkatersPoints Earned
+/- (+/-)0.5 points
Assist (A)2 points
Goal (G)3 points
Penalty Minute (PIM)0.25 points
Powerplay Goal (PPG)1 point
Shorthanded Goal (SHG)2.25 points
Shot on Goal (SOG)0.4 points
Goals Against (GA)-1 point
Shutout (SO)2 points
Save (SV)0.2 points
Win (W)3 points


Lineup: 3 QB, 3 RB, 3 WR and 1 TE

All PositionsPoints Earned
2 Point Conversion (2PT)2 points
Interception (INT)-2 points
Passing Touchdown (PATD)4 points
Passing Yard (PAYD)0.04 points
Reception (REC)0.5 points
Receiving Touchdown (RECTD)6 points
Receiving Yard (RECYD)0.1 points
Rushing Touchdown (RUTD)6 points
Rushing Yard (RUYD)0.1 points


Lineup: 3 G, 3 F and 4 Utility Slots

All PositionsPoints Earned
Assist (AST)1.5 points
Block (BLK)2 points
Point (PTS)1 point
Rebound (REB)1.25 points
Steal (STL)2 points


Final PositionPoints Earned
1st100 points
2nd90 points
3rd85 points
4th80 points
5th75 points
6th70 points
7th65 points
8th60 points
9th55 points
10th - 14th50 points
15th - 19th45 points
20th - 24th40 points
25th - 29th35 points
30th - 39th30 points
40th - 49th25 points
50th - 59th20 points
60th - 69th15 points
70th + (Completed all rounds)10 points


RunnersPoints Earned
Assist (A)2 points
Goal (G)3 points
Loose Ball (LB)1 point
Penalty Minutes (PIM)0.25 points
Powerplay Goal (PPG)1 point
Shorthanded Goal (SHG)2.25 points
Shot on Goal (SOG)0.4 points
Goal Against (GA)-2 points
Save (SV)1 point
Win (W)3 points